Technical insights and software architecture

Deep dives into PHP development, Horde Framework evolution, and practical software engineering. Focused on real-world solutions for complex technical challenges.

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Category: horde

  • Web: Why “No Frontend Framework” is the Right Framework for Horde 6

    Part 3 of 4: Architectural Evolution in Horde 6 I really did not want to build another frontend framework. Or adopt one for that matter. When jQuery Mobile became untenable (see Part 1), my instinct was to find the next framework. Something modern, well-maintained, with good documentation and community support. React? I embraced it wholeheartedly…

  • JWT Authentication: Building a Hybrid Model That Actually Works

    Part 2 of 4: Architectural Evolution in Horde 6 In part 1 of the evolution series: The jQuery Problem I discussed frontend concerns – How to move off a dead mobile-only framework towards a mobile-first responsive design and not get caught in the next framework I don’t need. This time we move towards authentication concerns.…

  • The jQuery Mobile Problem: Why Horde 6 Had to Move On

    Part 1 of 4: Architectural Evolution in Horde 6 Turns out you can’t ship a stable release while depending on a framework that was deprecated five years ago. I sort of knew this deep down in my head. Yes, yes, unmaintained dependencies are a problem. But the full weight of it didn’t hit me until…

  • Sunsetting the Maintaina Horde Fork

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    A few years back I started a downstream fork of Horde to develop features I needed for foss and customer deployments without upstream dependencies. It went successful, was a great learning opportunity and a good exercise in critiquing our old tool chain and approaches. We had some well-known downstream users and contributors but I’d say…

  • A wicked problem from the past

    In the last few evenings there was great despair. Trying to solve one problem would reveal yet another one. As a result, I hesitated to release some of the changes immediately. I don’t want to make people suffer, having to deal with new improved problems of the day whenever they run an update on their…

  • Unit Testing Horde 6

    Some years ago I reasoned about upgrading unit tests from ancient PHPUnit 4 to then-recent PHPUnit 9.Back then Horde’s unit test suite would use a Horde_Test class inheriting from the actual phpunit test cases. Even then I was fairly certain that this approach was not very practical in the long run.Why extending PHPUnit might be…

  • I want to run horde/components on new PHP

    If you want to run horde-components on a version of PHP which is not yet reflected in packagist.org released versions: me@mine:~/horde/components$ composer config minimum-stability devme@mine:~/horde/components$ composer install –ignore-platform-reqs No composer.lock file present. Updating dependencies to latest instead of installing from lock file. See https://getcomposer.org/install for more information.Loading composer repositories with package informationUpdating dependenciesLock file operations:…

  • Maintaina’s Horde 6 goes upstream

    Horde 6 alpha versions with composer 2 support are coming to the upstream repos and packagist.org composer create-project horde/bundle .

  • Let’s have a date. Revised horde/date ideas

    It’s bad but not as bad as you think. The way we write dates is very different among cultures and technologies. Even countries of the same language family might have totally different notions where to put the year, where to put the month, where to put the day when writing down a date in numbers.…